Kallel has been working on a successor to the useful Car::Load and recently released a new alpha version (thanks a lot!).
It’s now running in OpenGL and features nearly all Car::Load functions, the workflow however is a bit different.
It can be used to edit a car’s parameter file without having to run the game and reload every time you make changes. It really speeds up the process of making cars.
He uploaded a video of it in action here:
Download it here: https://app.box.com/s/434es1xttxqseaxb1rbr
Rest to know, even if I call this version stable, it’s just a stable preAlpha, so please don’t expect much from it. I’m seriously doing my best but I could barely manage saving time for working on it!
Don’t forget to check out Kallel’s blog where he posts updates about his project among other interesting stuff.