Re-Volt 1.2 Updates

Newest version here (rv1.2a14.0208). What’s new?


Wanna see the corpse of the old forum?


No news.

It’s sad to see this place that empty. There have been better times, no question. One good thing is that Re-Volt did not reappear on GOG. Many people are for some reason still waiting for a purchasable version on GOG that is not stolen. I don’t really understand all the complaints since it does not prevent you from playing the game, does it? Stop complaining and join the people on RvHouse for some races.

I hope that I’ll be able to grasp some time to finally finish the track projects I’ve been working on. Want to help? Anyone?

Well, I have nothing more to say. Have yourself a nice milkfix:


Re-Volt CGW Demo

I was digging through archive.org and accidentally found a demo disk that features a demo of Re-Volt. Though the CD is from August 1999, the Re-Volt demo seems to be from January 1998.

I couldn’t resist trying it out. Turns out that it was a rather rare one: The CGW demo, one of the earliest builds we have come across. It differs from the one we have found before. It shares similarities with some other old demos, however, this one has some extras:

  • CGW car
  • Jumping menu animations
  • Different Frontend Textures (1)
  • Target cam (2)

Get the demo here. (Extract the iso with 7zip or winrar)


Re-Volt Has Been Pulled from GOG

Re-Volt Live, Skarma:

Yesterday during a skype call, we got onto the subject of 1.2, the original xbox source code and WeGo as we usually do. Upon Marv learning about the fact that the GOG version is actually the 1.2 patch which was stolen from Huki & Jigebren, he posted this article some time ago which I recommend you should still read.

Whoever had contacted GOG previously about this issue received a reply stating something along the lines of “This is the build that was supplied by the publisher (supposedly WeGo) under the pretense that any copyright issues or conflicts had been ironed out.” This of course is utter bollocks (not on GOG’s side), we already know that WeDon’tGo had absolutely NO input on Re-Volt 1.2 and the original Xbox source code was considered abandonware. Wether the actual -original- Xbox source code falls under their IP is a bit of a gray area, 1.2 however does not as it has been built by the community.

However, me and ZR helped Marv to write a sternly worded message to GOG regarding this and this is their response:

Hello, this is the GOG.com team.

We have not received the message from you, but we have been notified about the issue. We’ve reached out to the IP right holders for clarification on the whole thing. To the best of our knowledge the build we were provided with was supposed to be cleared with all and any relevant parties. We take the game modding community very seriously at GOG.com (and we have many examples to support that statement), and we would never knowingly offer for sale a game containing modded or re-written code, without making good by the code’s authors.

As of now, we’re de-listing Re-Volt from our catalog (this will happen around 4PM GMT), and we won’t offer it for sale until this matter is resolved to all of the parties’ satisfaction.

We assure the Re-Volt community we’ve been always acting in our good faith in accordance to the information we were provided.

Thank you for your impressive work with Re-Volt, and please accept our apologies for the stress this situation may have caused.

4PM GMT has passed… Re-volt is now no longer avaliable on GOG… It goes without saying…

We have actually taken a step towards stopping WeDon’tGo fucking up our beloved Re-Volt.


Visit GOG - worth a look!

Do not buy Re-Volt on GOG

Re-Volt has been on GOG for a while.
As you know, WeGoInteractive owns the IP rights for Re-Volt.

However, the build offered on GOG (Re-Volt 1.2 from rv12.revoltzone.net) was done by Huki and Jigebren. It has been completely re-engineered, thus the code is entirely made by the community and not Probe, therefore they do not own the rights to use it.
They did not give permission to WeGoI to use the patch in any commercial way. They stole it without crediting them in any way which might be the reason for them not having released an update in a while. Even if there was a legal way for them doing this, it really is an audacious move.

There has been a severe lack of communication between WeGoI and the community due to a lack of comprehension, they don’t answer to any questions and the like. We’ve now contacted GOG and are awaiting their response.

Stay tuned and do not buy Re-Volt on GOG. Don’t support those (WeGo) thieves.

[Tool] RV Car Studio #2620

Kallel has been working on a successor to the useful Car::Load and recently released a new alpha version (thanks a lot!).

It’s now running in OpenGL and features nearly all Car::Load functions, the workflow however is a bit different.

It can be used to edit a car’s parameter file without having to run the game and reload every time you make changes. It really speeds up the process of making cars.

He uploaded a video of it in action here:

Download it here: https://app.box.com/s/434es1xttxqseaxb1rbr

Rest to know, even if I call this version stable, it’s just a stable preAlpha, so please don’t expect much from it. I’m seriously doing my best but I could barely manage saving time for working on it!

Don’t forget to check out Kallel’s blog where he posts updates about his project among other interesting stuff.

(original post, blog)

Another year upon us

I don’t want to say much about how fast years pass so I’m bypassing that convention by making a poll. How do you rate 2013 in terms of custom content and community activity (or things that happened to Re-Volt in general)? Feel free to leave a comment and explain your vote. What track did you like most? Do you think the community grew? Are you still reading this?

Let’s keep the community active. Start up RV House or IRC and chat for a bit. It has been a bit silent around here (and I can very well understand being busy with real life stuff), however, this community has always been a place to distract from the repeating everyday duties and think about other things for me. Take it easy this time. This year I realized some things are not worth the effort. Having friends and doing stuff with them helps you way more in life.

Some things from 2013 to take a look at:

Articles from 2013

The new Re-Volt Zone

The Re-Volt 1.2 alpha from August

[Track] Rooftop Chase (R6TurboExtreme)



“Re-Volt 2″ released. Hint: This is not a successor to the original game.

Warning: Do not buy this game (or do not purchase anything in-game)! It wants your money! It is also very bad.

Re-Volt 2 has been on the Google Play store for a few days now. I don’t think anyone expected this to happen this early. My expectations regarding WeGo have been lowered since the cs_italy thing. However, their promo picture looks promising:


But the game itself? Meh. Weird textures, a pink BigVolt, additional game modes (yay?) which have been stolen inspired by Mario Kart. In other words: They slightly altered the games’ code to make it really cheap and crappy.

I can’t say much, though, since I passed my Android phone to my dad. I might pirate try it some time if I’ll ever be bored enough. If you tried it, feel free to comment and tell me it’s not as bad as it appears to be.
Still I see that the battery thing is going on. So you’ll have to pay when your playing time runs out. (Reminds of Candy Crush, right?)
Hey, a lottery wheel thingy! That’s what a racing game always missed!


It’s as unprofessional as it gets. “Re-Volt 2: Best 3D RC Racing Game” as it appears in the Google Play store. A: It’s a lie! B: You don’t title your game “the best 3D ultra mega RC super game”. You just don’t.
You see those guys posting things like “We got the jackpot” on Facebook. No words.

I don’t like where Re-Volt is going. Re-Volt is about community and online races. They should have chosen another game to get “the jackpot”.

Captain’s log supplemental:

I just tried the game and got the permanent feel of disgust. The game is based on coins. With those coins (or with the diamonds? Doesn’t matter. It takes real money.), you can buy all kind of shit like power-ups, more time to play, … All those things that are ESSENTIAL TO BE FREE IN A GAME.
You start off with like 8 minutes of time. And after that? I don’t know. I just couldn’t bear it anymore. The game only has three tracks anyway. Toys in the Hood, Market and Toy World.
The game modes are highly unoriginal and uncreative. It’s only about collecting things. It appears so they disabled the AI. Just don’t buy the game (or is it free? I pirated it since it is not available in main parts of the world.)

Spread the word and tell everyone how crappy this game is. I will not post a link here for that reason.

If you wanna play Re-Volt, pirate it. Do not buy it on the appstore, do not buy it on Good old Games. Do not support WeGo and help us to end this.

I don’t speak Korean. I’m glad to have Google’s Translator.

Today, this post (by Roy Park, CEO at WeGoI) appeared on my timeline:

Screen Shot 2013-09-17 at 17.16.09

Looks like Re-Volt 2 (wasn’t it Re-Volt: Challenge?) is coming. So, what does it say? Since Google has problems with the koreanesish language as well, here’s a rather contextual translation:


You arrived at the top of the racing league. Want a challenge? Best Racers.

The comments don’t seem to be related to the game.  It’s about enjoying holiday and thanksgiving. Meh.

Anyway, what about the link? It refers to http://wego10.cafe24.com/re-volt/ which is a rather plain html site with links to the free Re-Volt versions. Again: Meh. It also takes a bunch of time to load, so here’s just an uncompleted render of it:

Screen Shot 2013-09-17 at 17.25.06


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